Arcade Rarity: The Unreleased “Vertexer” by Taito.

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I’ve written at great length before about my love for sprite scaling pseudo-3D arcade games. The simple fact is that early polygonal 3D looked like garbage. These sprite scaling games like Sega’s Super Scaler series or Taito’s System Z games gave the sensation of speed and 3D movement, but retained the tried and true aesthetics of 2D pixel art.