Let’s Make a Level for Duke Nukem 3D, Part 23

Previous parts: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22

Last time we successfully made our spaceship appear to descend onto the landing pad, in fact by having the entire replica landing environment rise up into place around it. Now we’re going to add an earthquake effect so everything shakes and rumbles while the ship is descending, to simulate landing thrusters.

--

--

--

I post text here, often accompanied by images and sometimes video. People then clap or don't depending on whether they enjoy what I posted.

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

How To Get Started With Unity Assets

Legendary Profile — Lord of Darkness

The FTUE as the Hero’s Journey — Part II

Unreal Engine VS Unity

Can One Get Rich Playing Video Games?

Doublejump Digest: September 9, 2017

Ultiverse : bitcoin of the gaming industry

Super Smash Bros Melee: Pichu, The Best Worst Character In The Game

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Alex Beyman

Alex Beyman

I post text here, often accompanied by images and sometimes video. People then clap or don't depending on whether they enjoy what I posted.

More from Medium

Sun and Thunder Records — Aura Blue

Why Kirby and the Forgotten Land Is the Most Delightful Game of 2022

Key art of Kirby and the Forgotten Land.

Brave’s Athletaverse

Congratulations to Europe’s newest (stripy) Unicorn!